Today I will talk about the new broken deck. Gem knights
Gem-knights are a fusion between crystal beasts and e heroes.
Let's start with the most busted card
Gem-Knight Fusion
Normal Spell
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this card is in the Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.
The most busted card in the entire archetype. The one the only Gem-knight fusion.
This card is a recyclable poly. So you can fuse over and over and over and over and over.... again. and if your opponent warning it, you get free 2000 lp advantage.
It also works with cards like raigeki break, super poly, PWWB etc. free discard fodder ftw
Gem-Knight Citrine
Lv7/Earth/Pyro/Fusion/2200ATK/1950DEF
1 "Gem-Knight" Monster + 1 Pyro-Type Monster
Must be Fusion Summoned, and cannot be Special Summoned by other ways. If this card battles, your opponent cannot activate the effects of Spell, Trap, or Effect Monsters until the end of the Damage Step.
This is the answer to everything!!!! This guy stops everything that happens during battle. no ryko, no honest, no fader, no gorz no spell or traps etc. your atk will always go through.
Gem-Knight Obsidian
Lv3/Earth/Rock/1500ATK/1200DEF
If this card is sent from your hand to the Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon it.
This is the corner stone of the deck. Since it is an if...you can. it never misses the timing. So that means, fuse this and get a normal monster. (i.e. gem knight garnet? e hero neos alius?) the possibilities are endless. Then you can remove obsidian for gem-knight fusion for more advantage. You don't even need to use obsidian for fusion. You can discard it for a cost and still get the effect.
Gem-Knight Zirconia
Lv8/Earth/Rock/Fusion/2900ATK/2500DEF
1 "Gem-Knight" monster + 1 Rock-Type monster
Hurray, 2 obsidians in hand = insanity! get a huge beatstick and 2 free monsters. wow so insane. Then remove obsidian for fusion and fuse the two monsters you just summoned and wreck the field.
Last but not least:
Volcanic Shell
Lv1/Fire/Pyro/100ATK/0DEF
Once per turn, while this card is in the Graveyard you can pay 500 Life Points to add 1 "Volcanic Shell" from your Deck to your hand.
This card is stupid good in this deck. Since it's pyro, you can use it for citrine. Then once you used it for material you can pay 500 to get another one for more fusion. It all ends in 3 citrine and dead opponent. Can also be used to thin deck and discard for costs.
Do try the Gem-Knights they are insane.
Overall Card Ratings:
GK fusion: 10/10 broken
Gk citrine: 9/10 awesome effect but atk is a bit low
Obsidian: 10/10 broken
zirconia: 9/10 beatstick ftw
volcanic shell: 9/10 extreme hand advantage anyone?