| Wind-Up deck. | |
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+3Kensei15 KillerBee Random.Deck 7 posters |
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Random.Deck Freshman
Posts : 3 Join date : 2011-12-31 Age : 28 Location : France.
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KillerBee GFX Artist
Posts : 178 Join date : 2012-01-02 Location : Hidden Cloud
| Subject: Re: Wind-Up deck. Sat Jan 07, 2012 11:01 am | |
| its decent but i would run Tour guide if i were you ... | |
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Kensei15 Icicle Palace
Posts : 31 Join date : 2012-01-05 Age : 32
| Subject: Re: Wind-Up deck. Sat Jan 07, 2012 2:58 pm | |
| Junk is a poormans tour guide replacement, but i wouldnt run it if you have no 2 stars :/
i would run Cyber dragons instead cause you have Tiras and Adrias | |
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L.Lawliet Frozen Throne
Posts : 893 Join date : 2011-11-27
| Subject: Re: Wind-Up deck. Sat Jan 07, 2012 3:16 pm | |
| Wind-up Zenmaighty x2 ?!? and no Hunter or Rat ... The power of the deck is the discarding eff of Hunter - win rps and the game is yours ^^ (if not veiler or Maxx C) | |
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Kensei15 Icicle Palace
Posts : 31 Join date : 2012-01-05 Age : 32
| Subject: Re: Wind-Up deck. Sat Jan 07, 2012 3:48 pm | |
| hes right, hand rape nowadays = win :/ | |
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Digi Administrator
Posts : 177 Join date : 2011-11-27 Age : 29
| Subject: Re: Wind-Up deck. Sat Jan 07, 2012 5:19 pm | |
| :facepalm: There are many ways to run Wind-Ups. You can go with Zenmaighty Looping via Hand Destruction, Rank 5'ing, both Zenmaighty Looping and Rank 5'ing, Inzectors, Tour Guide, T.G.'s, etc. It is definitely your choice to run what you find to be the most consistent. As far as I'm concerned, the most competitive game choice is the Inzector hybrid. In terms of being fun....I find Zenmaighty Looping w/ T.G.'s and Tour Guide engines to be both fun and consistent.
As for your deck, there is certainly a lack of consistency in your engine choices. As a matter of fact, there is hardly any engines whatsoever. In many opinions of most Wind-Up players I know of, Factory is to be utilized at either 1 or none at all. Why? You want to have your monsters on the field rather than your hand. As it stands now, Magician-W.U.Rabbit has the most reliable combo (in terms of pure Wind-Up.)--go magician, get your removed rabbit, use rabbit again (while factory is on field or not) and then use magician's effect for a rat; rat for hunter, kitten, or some other level 3 wind-up and go for zenmaighty loop (usually should have Hunter for pre-cautions and Hand Destruction methods.)
I'm not going to make a -x:+x list for you as I recommend changing your entire deck inside-and-out. Start by mapping out which engines you want (the best ones are the ones I have listed above,) and then try to smash them in there. If you are unaware of what any of the engines I mentioned are, then you are in big trouble my friend. | |
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Namujess Freshman
Posts : 896 Join date : 2011-12-08 Age : 28 Location : canada~
| Subject: Re: Wind-Up deck. Sat Jan 07, 2012 6:00 pm | |
| 3 rat 1-2 hunter 3 zenmaighty is ur starting point always, rat is amazingly broken support
digi put it besdt saying u need engines, or ths dek isnt gonna run | |
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coolchemist2001 War Team
Posts : 73 Join date : 2011-12-25
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 5:16 am | |
| Hmmm, it's interesting that most successful wind-up decks now only run 3 rats and 3 hunter, that's it, that's all. Most fast/hand rape wind up decks now are based on lv3 monster spam that allows for easy looping of rat first or 2nd game. Remember: you don't need wind-up monsters to get zenmaighty, you only need them to keep it coming. Cuty-face from the underworld is a must have at 3 along with her pet sangan. Also, cuty-face bus from the underworld is worth playing at least at 1 copy. I play it at 2 and one time it allowed me to use my tourguide 3 times in a single duel. | |
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Namujess Freshman
Posts : 896 Join date : 2011-12-08 Age : 28 Location : canada~
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 5:28 am | |
| Or you know, return thos zenmaighhtys back for a secnd go ^^ | |
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L.Lawliet Frozen Throne
Posts : 893 Join date : 2011-11-27
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 10:59 am | |
| - coolchemist2001 wrote:
- Hmmm, it's interesting that most successful wind-up decks now only run 3 rats and 3 hunter, that's it, that's all.
Most fast/hand rape wind up decks now are based on lv3 monster spam that allows for easy looping of rat first or 2nd game. Remember: you don't need wind-up monsters to get zenmaighty, you only need them to keep it coming. Cuty-face from the underworld is a must have at 3 along with her pet sangan. Also, cuty-face bus from the underworld is worth playing at least at 1 copy. I play it at 2 and one time it allowed me to use my tourguide 3 times in a single duel. True, that's the build I run ^^ Tho I run x3 Rats x3 Hunter and x2 Magician and some lv3 monster that can be spammed. | |
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Namujess Freshman
Posts : 896 Join date : 2011-12-08 Age : 28 Location : canada~
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 11:06 am | |
| dunt forget scales :3 also how competitive is the windup handrape? yus empty handed oppo = gud but if they hav a decent fiend uits kinda hard to break after putting the work in for te loop :/ | |
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L.Lawliet Frozen Throne
Posts : 893 Join date : 2011-11-27
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 11:36 am | |
| Well wind-ups handrape in 1st turn makes game (if not veiler or Maxx C), tho if he's 2nd yeah there is a possibility that he might lose :3 | |
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Namujess Freshman
Posts : 896 Join date : 2011-12-08 Age : 28 Location : canada~
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 12:01 pm | |
| sumone needs to crunch numbers nd find out what the chnace of strating wiff handrape us... | |
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L.Lawliet Frozen Throne
Posts : 893 Join date : 2011-11-27
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 12:12 pm | |
| Well lets say 80% when I'm first I can handrape you ( and that didn't even sound weird ) but we can try anyway... | |
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Namujess Freshman
Posts : 896 Join date : 2011-12-08 Age : 28 Location : canada~
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 12:23 pm | |
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L.Lawliet Frozen Throne
Posts : 893 Join date : 2011-11-27
| Subject: Re: Wind-Up deck. Sun Jan 08, 2012 12:26 pm | |
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